Break Through-
role: Creative Director
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Lead the full team through theme ideation
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Built a logo and brand identity around that theme
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Designed and produced digital and physical event assets
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Coordinated a team of talented designers
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Co-wrote & Co-produced promo video
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Navigated the difficulties of Covid-19
DISCOMFORT ZONE-
role: Creative Director
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Built a logo and brand identity around the theme
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Completely re-designed the xLabs break experience
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Designed and produced posters, nametags, and other event materials
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Coordinated with our venue to create an animated video wall stage installation
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Lead a team of youth designers
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Managed build-out and tear-down of the event space
Full Circle-
role: Experience design lead
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Designed stage instillation to represent our event’s theme
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Manufactured large-scale wooden set pieces
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Use projection mapping to add movement during transitions in the show
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Prototyped and pitched the final design by creating accurate 3-d renders
Unmute-
role: Creative Director*
*Left team towards the end of production
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Lead the full team through theme ideation
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Built a logo and brand identity around that theme
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co-wrote event promo video
Invisible-
role: Stage Design Lead
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Designed a large-scale stage instillation to represent our event’s theme
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Manufactured the set piece using wood, metal, mirrors, acrylic, and fabric
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Used lights to illuminate open faces of the X when the stage lights went down
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Led a team of young designers through the whole stage design process
Common Threads-
role: experience Design Lead
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Re-imagined the entire intermission experience to promote active learning and exploration
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Corresponded with local businesses to host workshops for attendees
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Curated creative experiences that encouraged collaboration and socialization
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Seamlessly guided almost 1,000 attendees through the experience
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Led a team of young designers through the design & production process
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Managed build-out and tear-down of the event space
Our dance performers
taught a routine to attendees during the break
Origins of Tomorrow-
role: Creative Committee Member
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Designed graphics for our organization's newsletter and website
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Created a highlight video for the event
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Collaborated with UT Faculty to design and pitch an interactive UT tower projection mapping project tied in with the conference - Proposal was rejected :(
Role: Experience design team member
re:solve-
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Designed and built an interactive room using a Makey Makey microcontroller
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Coordinated with a speaker to get AR/VR technology demos for attendees
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worked with various companies who were presenting during our lunch break
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Learned the basics of experience design and event production